python - Mixing music by using pygame -


i'm foundation student , new coding. i'm planning music notation program can select note want , put on slave , have play button play it. face problem using pygame can play 1 mp3 in time. i'm trying test coding based on tutorial on internet still stucked.

is there other ways me mixing music part?

here coding part want try , mix sound different mp3. error with:

traceback (most recent call last):  file "c:/users/user/desktop/python sound  test/#def.py", line 23, in <module>     tk.button(root, text=' c '.format(c), command=play).pack() nameerror: name 'play' not defined    

code:

import pygame    import tkinter tk  pygame.mixer.init()  c_notes = pygame.mixer.music.load("c.mp3") lc_notes = pygame.mixer.music.load("lc.mp3") root=tk.tk()  def c():     c_notes.play  def lc():     lc_notes.play  def mix():     c_notes.play     lc_notes.play     tk.button(root, text=' c '.format(c), command=play).pack()  tk.button(root, text=' lc '.format(lc), command=play).pack()  tk.button(root, text=' mix '.format(mix), command=play).pack()  root.mainloop() 

try following:

   import pygame     ...     sounds = []     sounds.append(pygame.mixer.sound('sound1'))     sounds.append(pygame.mixer.sound('sound2'))     sound in sounds:         sound.play() 

Comments

Popular posts from this blog

get url and add instance to a model with prefilled foreign key :django admin -

css - Make div keyboard-scrollable in jQuery Mobile? -

ruby on rails - Seeing duplicate requests handled with Unicorn -