Haxe flash build raw bitmap data in bytearray EOF error -


i have xml , raw bitmap data bitmap font. want take raw data , set pixels in bitmapdata can make font.

using haxe flash libraries.

whenever run code keep getting error: error: error #2030: end of file encountered. @ flash.display::bitmapdata/setpixels()

i trying use technique in haxe fails: https://github.com/primaryfeather/starling-framework/blob/master/starling/src/starling/text/minibitmapfont.as

i don't know issue is. didn't include of bitmap data below because big there 310 entries.

import flash.display.bitmapdata; import flash.geom.rectangle; import flash.utils.bytearray; 

...

private var bitmap_width : int = 128; private var bitmap_height : int = 64;  private var bitmap_data : array<float> = [          2027613533, 3413039936,  202148514, 2266925598, 4206886452, 4286853117,    2034947,          3202703399,  352977282, 2957757964, 3113652880, 2158068882, 1468709156, 2268063717,          2779310143, 2101025806, 3416509055, 4215794539, 3602168838, 1038056207, 1932393374 ]; 

...

public function get_texture() : bitmapfont {         var bmpdata : bitmapdata = new bitmapdata( bitmap_width, bitmap_height );         var bmpbytes : bytearray = new bytearray();         var numbytes : int = bitmap_data.length;          bmpbytes.position = 0;               ( in 0...numbytes ) {             bmpbytes.writeunsignedint( std.int( bitmap_data[i] ) );         }         bmpbytes.position = 0;          //bmpbytes.uncompress();         bmpdata.setpixels( new rectangle( 0, 0, bitmap_width, bitmap_height ), bmpbytes );          return new bitmapfont().loadangelcode( bmpdata, xml_data ); } 

are saying bitmap_data has 310 elements? need have

bitmap_width * bitmap_height = 8192 

your code raises other questions (why bitmap_data vector of floats, instead of array of ints? why not embed image?), seems source of underflow.


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