opengl - GL_TEXTURE8 not working with GL_TEXTURE_2D_ARRAY -


i have weird issue. whenever bind gl_texture_2d_array gl_texture8, black textures. using intel hd3000 gpu has 16 texture units. other types of texture work fine except gl_texture_2d_array.

is possible, driver or hardware issue? there way check if failed during process of uploading textures?

  glgentextures(1, &id);   glactivetexture(gl_texture8);   glbindtexture(gl_texture_2d_array, id);   glistexture(id); // returns true (1) 


Comments

Popular posts from this blog

get url and add instance to a model with prefilled foreign key :django admin -

css - Make div keyboard-scrollable in jQuery Mobile? -

ruby on rails - Seeing duplicate requests handled with Unicorn -