opengl - GL_TEXTURE8 not working with GL_TEXTURE_2D_ARRAY -
i have weird issue. whenever bind gl_texture_2d_array gl_texture8, black textures. using intel hd3000 gpu has 16 texture units. other types of texture work fine except gl_texture_2d_array.
is possible, driver or hardware issue? there way check if failed during process of uploading textures?
glgentextures(1, &id); glactivetexture(gl_texture8); glbindtexture(gl_texture_2d_array, id); glistexture(id); // returns true (1)
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