c++ - NuGet ANGLE eglGetPlatformDisplayEXT NoContextError -


my goal run opengl es in platform-indepedent way. every platform except windows has natively. i'm attempting use angle project that's nuget package inside visual studio 2015.

in attempting simple going:

    eglint attribs[] = {         egl_platform_angle_type_angle,         egl_platform_angle_type_default_angle,         egl_none     };     auto display = eglgetplatformdisplayext(egl_platform_angle_angle, getdc(null), attribs); 

something simple causes microsoft c++ exception: nocontexterror @ memory location 0x001cdfb4.

oddly enough, if download angle , run samples, work fine. if dumb down code above snippet.

i've made sure libegl.dll , libglesv2.dll modules loaded - is, opengl32.dll not loaded.

it seems solution not use nuget. source code different. , isn't useful without source code don't provide pdbs figure out.


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